# text: "To eat a bug click on a frog then drag & drop its tongue onto the bug. Keep your frog family healthy by eating bugs to get tadpoles and keep ahead of the hungry fish!"
DITL_1002_Pause Game.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=40 y1=50 x2=143 y2=71
# text: "Resume Game"
# item 1: TEXT (0x88) disabled
# bounds: x1=40 y1=20 x2=151 y2=35
# text: "Game is Paused!"
DITL_1003.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=323 y1=127 x2=381 y2=147
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=13 x2=225 y2=34
# text: "Foundation Module Game Play:"
# item 2: TEXT (0x88) disabled
# bounds: x1=19 y1=54 x2=382 y2=111
# text: "In the Foundation Module every frog can eat any fly. To play click on a frog and when its tongue appears drag & drop it onto a fly. The frog will then eat the fly. "
DITL_1025_Game Speed .txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=237 y1=87 x2=300 y2=107
# text: "OK#100"
# item 1: BUTTON (0x04) enabled
# bounds: x1=237 y1=46 x2=301 y2=66
# text: "Cancel#101"
# item 2: TEXT (0x08) enabled
# bounds: x1=5 y1=21 x2=200 y2=243
# text: "@RadioGroupPane"
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=30 x2=192 y2=49
# text: "Slug Speed"
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=70 x2=192 y2=89
# text: "Turtle Speed"
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=90 x2=196 y2=110
# text: ""
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=110 x2=196 y2=130
# text: ""
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=130 x2=196 y2=150
# text: ""
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=150 x2=196 y2=170
# text: ""
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=170 x2=196 y2=190
# text: "Human Speed"
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=210 x2=196 y2=230
# text: "Bunny Speed"
# item 11: TEXT (0x88) disabled
# bounds: x1=210 y1=180 x2=408 y2=229
# text: "Note: Smaller game window sizes and fewer colors increase overall game speed."
DITL_1050_Game Difficulty.txt
# 11 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=237 y1=87 x2=300 y2=107
# text: "OK#100"
# item 1: BUTTON (0x04) enabled
# bounds: x1=237 y1=46 x2=301 y2=66
# text: "Cancel#101"
# item 2: TEXT (0x08) enabled
# bounds: x1=19 y1=15 x2=226 y2=237
# text: "@RadioGroupPane"
# item 3: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=30 x2=192 y2=49
# text: "Very Few Bugs"
# item 4: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=70 x2=211 y2=89
# text: "Few Bugs"
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=90 x2=196 y2=110
# text: ""
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=110 x2=196 y2=130
# text: ""
# item 7: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=130 x2=196 y2=150
# text: ""
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=150 x2=196 y2=170
# text: ""
# item 9: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=170 x2=214 y2=190
# text: "Lots of Bugs"
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=30 y1=210 x2=196 y2=230
# text: "Lots & Lots of Bugs"
DITL_1075_Sound.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=292 y1=100 x2=360 y2=119
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=292 y1=131 x2=359 y2=151
# text: "Cancel"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=18 y1=83 x2=161 y2=101
# text: "Use Game Sounds"
# item 3: TEXT (0x88) disabled
# bounds: x1=18 y1=110 x2=248 y2=149
# text: "Maximum sound level is limited by the current control panel setting."
# item 4: TEXT (0x88) disabled
# bounds: x1=18 y1=15 x2=146 y2=33
# text: "Sound Attenuation:"
# item 5: CUSTOM (0x00) enabled
# bounds: x1=18 y1=34 x2=343 y2=54
# data: ""
# item 6: TEXT (0x88) disabled
# bounds: x1=18 y1=57 x2=93 y2=73
# text: "Min"
# item 7: TEXT (0x88) disabled
# bounds: x1=312 y1=57 x2=349 y2=72
# text: "Max"
DITL_1080_Score.txt
# 12 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=320 y1=80 x2=382 y2=100
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=110 y1=30 x2=300 y2=46
# text: "Christopher Ribet Myers"
# item 2: TEXT (0x88) disabled
# bounds: x1=110 y1=60 x2=300 y2=77
# text: "Static Text"
# item 3: TEXT (0x88) disabled
# bounds: x1=110 y1=90 x2=300 y2=106
# text: "Static Text"
# item 4: TEXT (0x88) disabled
# bounds: x1=110 y1=120 x2=300 y2=136
# text: "Static Text"
# item 5: TEXT (0x88) disabled
# bounds: x1=110 y1=150 x2=300 y2=166
# text: "Static Text"
# item 6: TEXT (0x88) disabled
# bounds: x1=10 y1=30 x2=85 y2=46
# text: "Static Text"
# item 7: TEXT (0x88) disabled
# bounds: x1=10 y1=60 x2=85 y2=76
# text: "Static Text"
# item 8: TEXT (0x88) disabled
# bounds: x1=10 y1=90 x2=85 y2=106
# text: "Static Text"
# item 9: TEXT (0x88) disabled
# bounds: x1=10 y1=120 x2=85 y2=136
# text: "Static Text"
# item 10: TEXT (0x88) disabled
# bounds: x1=10 y1=150 x2=85 y2=166
# text: "Static Text"
# item 11: TEXT (0x88) disabled
# bounds: x1=148 y1=1 x2=264 y2=17
# text: "High Scores"
DITL_1100_Name DITL.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=225 y1=230 x2=304 y2=250
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=30 y1=60 x2=100 y2=77
# text: "My Name:"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=110 y1=60 x2=277 y2=76
# text: "Uncle Sam"
# item 3: TEXT (0x88) disabled
# bounds: x1=30 y1=10 x2=347 y2=46
# text: "So that you can be recorded in the score rankings, please enter your name now."
# item 4: BUTTON (0x04) enabled
# bounds: x1=46 y1=230 x2=187 y2=250
# text: "I Want Instructions!"
# item 5: TEXT (0x88) disabled
# bounds: x1=3 y1=110 x2=206 y2=129
# text: "Starting Number of Frogs:"
# item 6: TEXT (0x88) disabled
# bounds: x1=289 y1=181 x2=339 y2=197
# text: "Lots"
# item 7: TEXT (0x88) disabled
# bounds: x1=35 y1=181 x2=110 y2=197
# text: "Few"
# item 8: CUSTOM (0x00) enabled
# bounds: x1=38 y1=138 x2=319 y2=173
# data: ""
DITL_1200_List.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=198 y1=260 x2=256 y2=280
# text: "OK"
# item 1: CUSTOM (0x00) enabled
# bounds: x1=30 y1=20 x2=420 y2=246
# data: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=40 y1=18 x2=430 y2=35
# text: "Miss Right Wrong %Correct Bug"
DITL_1300.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=97 y1=60 x2=155 y2=80
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=97 y1=92 x2=155 y2=112
# text: "Cancel"
# item 2: TEXT (0x08) enabled
# bounds: x1=40 y1=20 x2=210 y2=41
# text: "Clear all the high scores?"
DITL_1400.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=50 y1=142 x2=108 y2=162
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=140 y1=142 x2=198 y2=162
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=10 y1=16 x2=174 y2=32
# text: "Regeneration Settings:"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=10 y1=44 x2=168 y2=62
# text: "Multiplication Aware"
# item 4: TEXT (0x88) disabled
# bounds: x1=50 y1=118 x2=218 y2=137
# text: "Regenerate Equations?"
DITL_1500_Regenerate.txt
# 29 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=263 y1=247 x2=407 y2=267
# text: "Generate Equations"
# item 1: BUTTON (0x04) enabled
# bounds: x1=425 y1=247 x2=483 y2=267
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=183 y1=5 x2=306 y2=25
# text: "First Term Range:"
# item 3: TEXT (0x88) disabled
# bounds: x1=4 y1=3 x2=80 y2=39
# text: "Equations Contain:"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=4 y1=53 x2=166 y2=71
# text: "Addition (+)"
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=4 y1=73 x2=166 y2=92
# text: "Subtraction (-)"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=4 y1=93 x2=166 y2=112
# text: "Multiplication (x)"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=4 y1=113 x2=165 y2=133
# text: "Division (√∑)"
# item 8: CHECKBOX (0x05) enabled
# bounds: x1=4 y1=133 x2=165 y2=151
# text: "Absolute Value (| |)"
# item 9: TEXT (0x88) disabled
# bounds: x1=196 y1=39 x2=217 y2=55
# text: "1"
# item 10: BUTTON (0x04) enabled
# bounds: x1=226 y1=29 x2=239 y2=45
# text: "+"
# item 11: BUTTON (0x04) enabled
# bounds: x1=226 y1=47 x2=239 y2=61
# text: "-"
# item 12: TEXT (0x88) disabled
# bounds: x1=190 y1=150 x2=211 y2=166
# text: "1"
# item 13: BUTTON (0x04) enabled
# bounds: x1=220 y1=140 x2=233 y2=156
# text: "+"
# item 14: BUTTON (0x04) enabled
# bounds: x1=220 y1=158 x2=233 y2=172
# text: "-"
# item 15: TEXT (0x88) disabled
# bounds: x1=270 y1=38 x2=291 y2=54
# text: "1"
# item 16: BUTTON (0x04) enabled
# bounds: x1=300 y1=28 x2=313 y2=44
# text: "+"
# item 17: BUTTON (0x04) enabled
# bounds: x1=300 y1=46 x2=313 y2=60
# text: "-"
# item 18: TEXT (0x88) disabled
# bounds: x1=268 y1=149 x2=289 y2=165
# text: "1"
# item 19: BUTTON (0x04) enabled
# bounds: x1=298 y1=139 x2=311 y2=155
# text: "+"
# item 20: BUTTON (0x04) enabled
# bounds: x1=298 y1=157 x2=311 y2=171
# text: "-"
# item 21: TEXT (0x88) disabled
# bounds: x1=183 y1=113 x2=317 y2=133
# text: "Second Term Range:"
# item 22: TEXT (0x88) disabled
# bounds: x1=263 y1=176 x2=317 y2=192
# text: "max"
# item 23: TEXT (0x88) disabled
# bounds: x1=187 y1=176 x2=238 y2=191
# text: "min"
# item 24: TEXT (0x88) disabled
# bounds: x1=267 y1=63 x2=318 y2=79
# text: "max"
# item 25: TEXT (0x88) disabled
# bounds: x1=192 y1=63 x2=250 y2=79
# text: "min"
# item 26: CHECKBOX (0x05) enabled
# bounds: x1=3 y1=216 x2=175 y2=234
# text: "Positive Results Only"
# item 27: TEXT (0x88) disabled
# bounds: x1=343 y1=5 x2=491 y2=118
# text: "Set ranges for the first and second terms in equations. If you do not want negative equation solutions, check Positive Results Only."
# item 28: TEXT (0x88) disabled
# bounds: x1=335 y1=128 x2=494 y2=210
# text: "Note: Turning on all options at once can result in long equation generation times."
DITL_1600.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=80 y1=60 x2=304 y2=98
# text: ""
DITL_1800_Fly Text Size DITL.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=229 y1=140 x2=306 y2=160
# text: "Autoscale"
# item 1: BUTTON (0x04) enabled
# bounds: x1=229 y1=171 x2=306 y2=191
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=229 y1=107 x2=320 y2=127
# text: "Use New Size"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=36 y1=31 x2=347 y2=52
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=34 y1=55 x2=106 y2=74
# text: "Small"
# item 5: TEXT (0x88) disabled
# bounds: x1=322 y1=55 x2=357 y2=74
# text: "Big"
# item 6: TEXT (0x88) disabled
# bounds: x1=18 y1=5 x2=85 y2=23
# text: "Fly Size:"
# item 7: TEXT (0x88) disabled
# bounds: x1=32 y1=113 x2=175 y2=194
# text: "Autoscale has the game set the fly size according to the dimensions of the game window"
DITL_1900_Bug Specs DITL.txt
# 15 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=196 y1=276 x2=394 y2=296
# text: "Let Computer Set Options"
# item 1: BUTTON (0x04) enabled
# bounds: x1=408 y1=276 x2=485 y2=296
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=27 y1=276 x2=182 y2=296
# text: "Use These Settings"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=32 y1=23 x2=343 y2=44
# data: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=21 y1=45 x2=65 y2=62
# text: "Small"
# item 5: TEXT (0x88) disabled
# bounds: x1=315 y1=45 x2=350 y2=64
# text: "Big"
# item 6: TEXT (0x88) disabled
# bounds: x1=4 y1=3 x2=71 y2=21
# text: "Bug Size:"
# item 7: CUSTOM (0x00) enabled
# bounds: x1=32 y1=114 x2=343 y2=135
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=32 y1=209 x2=343 y2=230
# data: ""
# item 9: TEXT (0x88) disabled
# bounds: x1=4 y1=94 x2=79 y2=110
# text: "Bug Speed:"
# item 10: TEXT (0x88) disabled
# bounds: x1=4 y1=191 x2=131 y2=207
# text: "Bug Adundance:"
# item 11: TEXT (0x88) disabled
# bounds: x1=316 y1=232 x2=404 y2=248
# text: "Few"
# item 12: TEXT (0x88) disabled
# bounds: x1=21 y1=232 x2=96 y2=248
# text: "Lots"
# item 13: TEXT (0x88) disabled
# bounds: x1=21 y1=136 x2=96 y2=152
# text: "Fast"
# item 14: TEXT (0x88) disabled
# bounds: x1=315 y1=136 x2=390 y2=152
# text: "Slow"
DITL_2000_Param Text & Color Table.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=99 y1=72 x2=240 y2=91
# text: "Thanks for the Info!"
# item 1: TEXT (0x88) disabled
# bounds: x1=9 y1=1 x2=328 y2=59
# text: "^0"
# item 2: TEXT (0x88) disabled
# bounds: x1=5 y1=108 x2=444 y2=136
# text: "Colors Approx. Mem Req. for Window of Dimensions:\n--------------------------------------------------"
# text: "Bullfrog Math II: Teaches the sequence of whole numbers and integers on the number line."
# item 2: TEXT (0x88) disabled
# bounds: x1=5 y1=107 x2=469 y2=142
# text: "Bullfrog Math III: Teaches math skills of addition, subtraction, multiplication, division and absolute value."
# item 3: TEXT (0x88) disabled
# bounds: x1=5 y1=175 x2=476 y2=210
# text: "Bullfrog Chemistry I: For the student of introductory chemistry, Ion Eaters teaches ion charges and ion formulas."
# item 4: TEXT (0x88) disabled
# bounds: x1=5 y1=217 x2=483 y2=265
# text: "Bullfrog Chemistry II: For the student of introductory organic chemistry, Qual Eaters teaches the reagents commonly employed in qualitative analysis of organic compounds."
# item 5: TEXT (0x88) disabled
# bounds: x1=6 y1=33 x2=452 y2=69
# text: "Bullfrog Math I: Teaches basic counting skills, moving from single digit numbers upwards as the student progresses in skill."